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A tactical role-playing game (abbreviated as TRPG; sometimes referred to as strategy role-playing game, or SRPG) is a type of video game which incorporates elements of traditional computer or console role-playing games and strategy games. In Japan these games are known as "Simulation RPGs" a designation which might seem peculiar to native English speakers. This stems from the Japanese usage of "simulation" as a short hand for "strategy simulation game". Further, in Japan, the term TRPG refers exclusively to tabletop role-playing games.

This sub-genre of role-playing game principally refers to games which incorporate elements from strategy games as an alternative to traditional role-playing game (RPG) systems. Like standard RPGs, the player controls a finite party and battles a similar number of enemies. And like other RPGs, death is usually temporary. But this genre incorporates strategic gameplay such as tactical movement on an isometric grid. Unlike other video game genres, tactical RPGs tend not to feature multiplayer play.

A distinct difference between tactical RPGs and traditional RPGs is the lack of exploration. For instance, Final Fantasy Tactics does away with the typical third-person exploration to towns and dungeons that are typical in a Final Fantasy game. Instead of exploration, there is an emphasis on battle strategy. Players are able to build and train characters to use in battle, utilizing different classes, including warriors and magic users, depending on the game. Characters gain experience points from battle and grow stronger and games like Final Fantasy Tactics award characters secondary experience points which can be used to advance in specific character classes. Battles will have specific winning conditions, such as defeating all the enemies on the map, that the player must accomplish before the next map will become available. In between battles, characters can access their characters to equip them, change classes, train them, depending on the game.

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