Nuclear Dawn is an upcoming post-apocalyptic video game that blends the FPS and RTS genres. It was originally announced in February 2006 as an amateur mod for the Source engine, but in April 2009 was revealed to have become a commercial project, still using Source, aimed at Windows PCs and the Xbox 360. It is unclear whether a retail release is planned.
Nuclear Dawn joins Counter-Strike, Day of Defeat, Natural Selection, The Ship, They Hunger: Lost Souls and Garry's Mod as former mods of Valve products that have become commercial projects.
One player on each team is a 'commander', who directs his or her team from an overhead view. The remainder are soldiers who have standard FPS player capabilities. Drivable vehicles will be available.
The comparative roles of soldiers and commanders are described by InterWave as being:
|On The Field
As a Commander
Nuclear Dawn suffered a protracted development cycle as a mod, leading to criticism that it was vaporware.
When Nuclear Dawn's move to a commercial product was announced, InterWave's managing director, Michiel Beenen, said: