It seems that the embargo imposed by Activision on those who assisted at Treyarch’s Call of Duty: Black Ops Demo held at the beginning of May has finally been lifted. Although the info that appeared in those dozens of interviews and Call of Duty 7 Previews that were released over the last few days is pretty much identical with what we already shared with you a couple of weeks ago in our “New Call of Duty 7: Black Ops Details Revealed, OXM Scans Inside” article, there are a few new details about the game that you might want to know. Also Treyarch has recently released a new batch of official Call of Duty: Black Ops.
Probably the most important thing we didn’t mention before is the fact that the PC version of Call of Duty: Black Ops will support dedicated servers in multiplayer. These are good news after Infinity Ward strangely decided to dismiss the dedicated server model in Modern Warfare 2. In terms of console multiplayer, the match-making system that was implemented in Call of Duty: World at War will return in Black Ops. This approach will provide lag-free multiplayer experiences to international users by allowing for local server search options when looking for games.
As far as co-op goes we already knew that Call of Duty 7: Black Ops will support four players and that there will be a stand-alone campaign for this mode. What we didn’t know is the fact that two-player split-screen is also supported and that Treyarch had a team working on the multiplayer aspect of the game since the beginning of the development cycle.
Another new detail that was revealed in an interview held by AusGamers with Josh Olin, Treyarch’s Community Manager, is the fact that players will get to control at least three characters: “you’ll primarily play as two players, Mason and Hudson, and you are the biggest bad-ass on the field“. I believe there is a good chance that we’ll also get to see some action from the perspective of a Russian operative (that Spetznaz screenshot looks great), but that’s just speculation at this point. In the same interview Josh said that Treyarch is planning to support the game, post-launch, as aggressively as they can, but that was probably to be expected since World at War received three Map Packs and numerous patches.
On the tech side, Call of Duty 7: Black Ops uses a highly modified version of the World at War engine. The guys at Treyarch have improved the fire and water tech and the lighting has been completely overhauled. The team also focused on physics and destructibility, aspects that were explosively illustrated in the latest Call of Duty: Black Ops trailer.